added a few commands

launch options: -no_render_on_input_thread +exec autoexec
This commit is contained in:
mx
2026-03-27 21:43:18 +00:00
parent 69402c98f9
commit 28f96f20f5

View File

@@ -1,346 +1,349 @@
bind F8 miles_reboot; miles_stop_all bind F8 miles_reboot; miles_stop_all
bind F9 toggle sound_volume 0 0.12 0.28 bind F9 toggle sound_volume 0 0.12 0.28
bind F11 toggle showfps_enabled 0 1 2 bind F11 toggle showfps_enabled 0 1 2
bind_US_standard "F12" "exec autoexec.cfg" bind_US_standard "F12" "exec autoexec.cfg"
fps_max 300 ////(this is your fps cap, change to whatever you want. there is no high fps stutter bug anymore) fps_max 300 ////(this is your fps cap, change to whatever you want. there is no high fps stutter bug anymore)
mat_letterbox_aspect_goal "1.6" ////(for stretched res) mat_letterbox_aspect_goal "1.6" ////(for stretched res)
mat_letterbox_aspect_threshold "1.6" ////(for stretched res) mat_letterbox_aspect_threshold "1.6" ////(for stretched res)
stream_enable "1" ////(enables or disables textures) stream_enable "1" ////(enables or disables textures)
stream_memory "160000" ////(level of textures, 0 is none, 600000 is medium, 1000000 is high) stream_memory "160000" ////(level of textures, 0 is none, 600000 is medium, 1000000 is high)
mat_filtertextures "0" ////(texture filter, 1 = enabled 0 = disabled) mat_filtertextures "0" ////(texture filter, 1 = enabled 0 = disabled)
CL_SHOWPOS 1 CL_SHOWPOS 1
mat_wide_pillarbox 0
//120FOV 1:1ADS//
cl_fovScale "1.55" ////(this is your fov. 1.55 = 110 in game, 1.7 = 120)
//120FOV 1:1ADS//
cl_fovScale "1.55" ////(this is your fov. 1.55 = 110 in game, 1.7 = 120)
//VIDEO SETTINGS//
ai_expression_frametime "0" bind_US_standard “LSHIFT” “+speed; +walk”
anim_3wayblend "0"
bink_materials_enabled "0" //VIDEO SETTINGS//
bink_preload_videopanel_movies "0" ai_expression_frametime "0"
building_cubemaps "0" anim_3wayblend "0"
cl_aggregate_particles "0" bink_materials_enabled "0"
cl_allowAnimsToInterpolateBackward "0" bink_preload_videopanel_movies "0"
cl_allowdownload "1" building_cubemaps "0"
cl_always_ragdoll_radius "0" cl_aggregate_particles "0"
cl_anim_detail_dist "0" cl_allowAnimsToInterpolateBackward "0"
cl_anim_face_dist "0" cl_allowdownload "1"
cl_autoreload "1" cl_always_ragdoll_radius "0"
cl_autorezoom "1" cl_anim_detail_dist "0"
cl_bones_incremental_blend "0" cl_anim_face_dist "0"
cl_burninggibs "0" cl_autoreload "1"
cl_clean_textures_on_death "1" cl_autorezoom "1"
cl_cull_weapon_fx "0" cl_bones_incremental_blend "0"
cl_decal_alwayswhite "0" cl_burninggibs "0"
cl_detaildist "0" cl_clean_textures_on_death "1"
cl_detailfade "500" cl_cull_weapon_fx "0"
cl_disable_ragdolls "1" cl_decal_alwayswhite "0"
cl_drawshadowtexture "0" cl_detaildist "0"
cl_ejectbrass "0" cl_detailfade "500"
cl_fasttempentcollision "15" cl_disable_ragdolls "1"
cl_forcepreload "1" cl_drawshadowtexture "0"
cl_gib_allow "0" cl_ejectbrass "0"
cl_idealpitchscale "0" cl_fasttempentcollision "15"
cl_jiggle_bone_framerate_cutoff "90" cl_forcepreload "1"
cl_lagcompensation "1" cl_gib_allow "0"
cl_minimal_rtt_shadows "1" cl_idealpitchscale "0"
cl_muzzleflash_dlight_st "0" cl_jiggle_bone_framerate_cutoff "90"
cl_new_impact_effects "0" cl_lagcompensation "1"
cl_particle_fallback_base "-1" cl_minimal_rtt_shadows "1"
cl_particle_fallback_multiplier "-1" cl_muzzleflash_dlight_st "0"
cl_particle_limiter_max_particle_count "0" cl_new_impact_effects "0"
cl_particle_limiter_max_system_count "0" cl_particle_fallback_base "-1"
cl_particle_limiter_min_kill_distance "1" cl_particle_fallback_multiplier "-1"
cl_particle_max_count "0" cl_particle_limiter_max_particle_count "0"
cl_particle_snoozetime "0" cl_particle_limiter_max_system_count "0"
cl_phys_maxticks "0" cl_particle_limiter_min_kill_distance "1"
cl_phys_props_enable "0" cl_particle_max_count "0"
cl_phys_props_respawndist "1000" cl_particle_snoozetime "0"
cl_predict "1" cl_phys_maxticks "0"
cl_predictweapons "1" cl_phys_props_enable "0"
cl_ragdoll_collide "0" cl_phys_props_respawndist "1000"
cl_ragdoll_force_fade_time_local_view_player "0" cl_predict "1"
cl_ragdoll_force_fade_time_on_moving_geo "0" cl_predictweapons "1"
cl_ragdoll_force_fade_time "0" cl_ragdoll_collide "0"
cl_ragdoll_maxcount "0" cl_ragdoll_force_fade_time_local_view_player "0"
cl_ragdoll_self_collision "0" cl_ragdoll_force_fade_time_on_moving_geo "0"
cl_SetupAllBones "0" cl_ragdoll_force_fade_time "0"
cl_show_splashes "0" cl_ragdoll_maxcount "0"
cl_showfiredbullets "0" cl_ragdoll_self_collision "0"
cl_ShowSunVectors "0" cl_SetupAllBones "0"
cl_simdbones_slerp "1" cl_show_splashes "0"
cl_smooth "0" cl_showfiredbullets "0"
cl_threaded_bone_setup "1" cl_ShowSunVectors "0"
cl_use_simd_bones "1" cl_simdbones_slerp "1"
csm_cascade_res "0" cl_smooth "0"
csm_coverage "0" cl_threaded_bone_setup "1"
csm_enabled "0" cl_use_simd_bones "1"
csm_quality_level "0" csm_cascade_res "0"
csm_renderable_shadows "0" csm_coverage "0"
csm_rope_shadows "0" csm_enabled "0"
csm_world_shadows "0" csm_quality_level "0"
disp_dynamic "0" csm_renderable_shadows "0"
dlight_enable "0" csm_rope_shadows "0"
dodge_viewTiltMax "0" csm_world_shadows "0"
dof_enable "0" disp_dynamic "0"
dof_overrideParams "0" dlight_enable "0"
dvs_enable "0" dodge_viewTiltMax "0"
engine_no_focus_sleep "0" dof_enable "0"
env_lightglow "0" dof_overrideParams "0"
flex_rules "0" dvs_enable "0"
flex_smooth "0" engine_no_focus_sleep "0"
fog_enable_water_fog "0" env_lightglow "0"
fog_enable "0" flex_rules "0"
fog_enableskybox "0" flex_smooth "0"
fog_volume "0" fog_enable_water_fog "0"
func_break_max_pieces "0" fog_enable "0"
g_ragdoll_fadespeed "1" fog_enableskybox "0"
g_ragdoll_lvfadespeed "1" fog_volume "0"
host_sleep "0" func_break_max_pieces "0"
host_threaded_sound "0" g_ragdoll_fadespeed "1"
hud_reloadscheme "1" g_ragdoll_lvfadespeed "1"
hud_setting_adsDof "0" host_sleep "0"
hud_setting_minimapRotate "1" host_threaded_sound "0"
hud_setting_pingDoubleTapEnemy "1" hud_reloadscheme "1"
hudchat_new_message_fade_duration "1" hud_setting_adsDof "0"
in_usekeyboardsampletime "1" hud_setting_minimapRotate "1"
joystick_force_disabled_set_from_options "1" hud_setting_pingDoubleTapEnemy "1"
joystick_force_disabled "1" hudchat_new_message_fade_duration "1"
joystick "0" in_usekeyboardsampletime "1"
lightmap_ambient "0" joystick_force_disabled_set_from_options "1"
lightmap_realtimelight "0" joystick_force_disabled "1"
lightmap_realtimeshadows "0" joystick "0"
m_acceleration "0" lightmap_ambient "0"
m_customaccel_exponent "0" lightmap_realtimelight "0"
m_customaccel_max "0" lightmap_realtimeshadows "0"
m_customaccel "0" m_acceleration "0"
m_filter "0" m_customaccel_exponent "0"
m_mouseaccel1 "0" m_customaccel_max "0"
m_mouseaccel2 "0" m_customaccel "0"
m_mousespeed "0" m_filter "0"
m_rawinput "1" m_mouseaccel1 "0"
map_settings_override "1" m_mouseaccel2 "0"
mat_antialias_mode "0" m_mousespeed "0"
mat_antialias "0" m_rawinput "1"
mat_autoexposure_max "1" map_settings_override "1"
mat_autoexposure_min "0.9" mat_antialias_mode "0"
mat_autoexposure_override_min_max "1" mat_antialias "0"
mat_autoexposure_speed "9" mat_autoexposure_max "1"
mat_autoexposure_uncap "0" mat_autoexposure_min "0.9"
mat_backbuffer_count "0" mat_autoexposure_override_min_max "1"
mat_bloom_max_lighting_value "0" mat_autoexposure_speed "9"
mat_bloom_streak_amount "0" mat_autoexposure_uncap "0"
mat_bloom_wide_amount "0" mat_backbuffer_count "0"
mat_bloomscale "0" mat_bloom_max_lighting_value "0"
mat_bumpmap "0" mat_bloom_streak_amount "0"
mat_colcorrection_disableentities "1" mat_bloom_wide_amount "0"
mat_colorcorrection_editor "0" mat_bloomscale "0"
mat_colorcorrection "0" mat_bumpmap "0"
mat_compressedtextures "1" mat_colcorrection_disableentities "1"
mat_debug_tonemapping_disable "1" mat_colorcorrection_editor "0"
mat_depthbias_shadowmap "0" mat_colorcorrection "0"
mat_depthbias_tightshadowmap "0" mat_compressedtextures "1"
mat_depthfeather_enable "0" mat_debug_tonemapping_disable "1"
mat_diffuse "1" mat_depthbias_shadowmap "0"
mat_disable_bloom "1" mat_depthbias_tightshadowmap "0"
mat_disable_lightmap_ambient "1" mat_depthfeather_enable "0"
mat_disable_lightwarp "1" mat_diffuse "1"
mat_dof_enabled "0" mat_disable_bloom "1"
mat_dof_max_blur_radius "0" mat_disable_lightmap_ambient "1"
mat_dof_quality "0" mat_disable_lightwarp "1"
mat_dynamic_tonemapping "0" mat_dof_enabled "0"
mat_enable_ssr "0" mat_dof_max_blur_radius "0"
mat_envmap_scale "0" mat_dof_quality "0"
mat_envmapsize "0" mat_dynamic_tonemapping "0"
mat_envmaptgasize "0" mat_enable_ssr "0"
mat_fastspecular "0" mat_envmap_scale "0"
mat_filterlightmaps "0" mat_envmapsize "0"
mat_force_bloom "0" mat_envmaptgasize "0"
mat_fullbright "1" mat_fastspecular "0"
mat_fxaa_enable "0" mat_filterlightmaps "0"
mat_global_lighting "0" mat_force_bloom "0"
mat_hdr_enabled "0" mat_fullbright "1"
mat_hdr_level "0" mat_fxaa_enable "0"
mat_hide_sun_in_last_cascade "1" mat_global_lighting "0"
mat_instancing "1" mat_hdr_enabled "0"
mat_light_edit "1" mat_hdr_level "0"
mat_local_contrast_scale_override "0" mat_hide_sun_in_last_cascade "1"
mat_maxframelatency "0" mat_instancing "1"
mat_mip_linear "0" mat_light_edit "1"
mat_monitorgamma_tv_enabled "1" mat_local_contrast_scale_override "0"
mat_motion_blur_enabled "0" mat_maxframelatency "0"
mat_motion_blur_falling_intensity "0" mat_mip_linear "0"
mat_motion_blur_falling_max "0" mat_monitorgamma_tv_enabled "1"
mat_motion_blur_falling_min "0" mat_motion_blur_enabled "0"
mat_motion_blur_forward_enabled "0" mat_motion_blur_falling_intensity "0"
mat_motion_blur_percent_of_screen_max "0" mat_motion_blur_falling_max "0"
mat_motion_blur_rotation_intensity "0" mat_motion_blur_falling_min "0"
mat_motion_blur_strength "0" mat_motion_blur_forward_enabled "0"
mat_parallaxmap "0" mat_motion_blur_percent_of_screen_max "0"
mat_picmip "4" mat_motion_blur_rotation_intensity "0"
mat_postprocess_enable "0" mat_motion_blur_strength "0"
mat_queue_mode "-2" mat_parallaxmap "0"
mat_reduceparticles "1" mat_picmip "4"
mat_screen_blur_enabled "0" mat_postprocess_enable "0"
mat_screen_blur_override "1" mat_queue_mode "-2"
mat_shadercount "0" mat_reduceparticles "1"
mat_shadowstate "0" mat_screen_blur_enabled "0"
mat_sharpen_amount "0" mat_screen_blur_override "1"
mat_specular "0" mat_shadercount "0"
mat_sun_highlight_size "0" mat_shadowstate "0"
mat_use_compressed_hdr_textures "0" mat_sharpen_amount "0"
mat_vignette_enable "0" mat_specular "0"
mat_vsync_mode "0" mat_sun_highlight_size "0"
mat_vsync "0" mat_use_compressed_hdr_textures "0"
modeldecals_forceAllowed "0" mat_vignette_enable "0"
monitor_mat_sharpen_amount "0" mat_vsync_mode "0"
mp_decals "0" mat_vsync "0"
mp_usehwmmodels "-1" modeldecals_forceAllowed "0"
mp_usehwmvcds "-1" monitor_mat_sharpen_amount "0"
muzzleflash_light "1" mp_decals "0"
nb_shadow_dist "0" mp_usehwmmodels "-1"
not_focus_sleep "9999999999999" mp_usehwmvcds "-1"
particle_cpu_level "0" muzzleflash_light "1"
particle_dlights_enable "0" nb_shadow_dist "0"
particle_gpu_level "0" not_focus_sleep "9999999999999"
particle_sim_alt_cores "6" particle_cpu_level "0"
pertrianglecollision "0" particle_dlights_enable "0"
projectile_faketrails "0" particle_gpu_level "0"
projectile_filltrails "1" particle_sim_alt_cores "6"
prop_active_gib_limit "0" pertrianglecollision "0"
pvs_yield "1" projectile_faketrails "0"
r_3dsky "0" projectile_filltrails "1"
r_blurmenubg "1" prop_active_gib_limit "0"
r_createmodeldecals "0" pvs_yield "1"
r_decals "0" r_3dsky "0"
r_ditherAlpha "0" r_blurmenubg "1"
r_ditherFade "0" r_createmodeldecals "0"
r_drawbatchdecals "0" r_decals "0"
r_DrawBeams "0" r_ditherAlpha "0"
r_drawbrushmodels "0" r_ditherFade "0"
r_DrawDisp "0" r_drawbatchdecals "0"
r_drawopaquerenderables "0" r_DrawBeams "0"
r_drawparticles "0" r_drawbrushmodels "0"
r_drawscreenspaceparticles "0" r_DrawDisp "0"
r_drawsprites "0" r_drawopaquerenderables "0"
r_drawstaticlight "0" r_drawparticles "0"
r_drawstaticprops "0" r_drawscreenspaceparticles "0"
r_drawtracers_firstperson "1" r_drawsprites "0"
r_drawtranslucentrenderables "0" r_drawstaticlight "0"
r_drawworld "0" r_drawstaticprops "0"
r_dxgi_max_frame_latency "0" r_drawtracers_firstperson "1"
r_dynamic "0" r_drawtranslucentrenderables "0"
r_dynamiclighting "0" r_drawworld "0"
r_fastzreject "0" // nvidia = -1 amd = 0 must change this based on gpu r_dxgi_max_frame_latency "0"
r_forcecheapwater "1" r_dynamic "0"
r_fullscreen "1" r_dynamiclighting "0"
r_jiggle_bones "0" r_fastzreject "0" // nvidia = -1 amd = 0 must change this based on gpu
r_lightmap "0" r_forcecheapwater "1"
r_lightstyle "0" r_fullscreen "1"
r_maxdlights "0" r_jiggle_bones "0"
r_modeldecal_maxtotal "0" r_lightmap "0"
r_norefresh "1" r_lightstyle "0"
r_norefresh "1" r_maxdlights "0"
r_particle_lighting_enable "0" r_modeldecal_maxtotal "0"
r_particle_lighting_force "0" r_norefresh "1"
r_particle_low_res_enable "1" r_norefresh "1"
r_particle_sim_spike_threshold_ms "0" r_particle_lighting_enable "0"
r_particles_cull_all "0" r_particle_lighting_force "0"
r_PhysPropLighting "0" r_particle_low_res_enable "1"
r_PhysPropStaticLighting "1" r_particle_sim_spike_threshold_ms "0"
r_queued_decals "1" r_particles_cull_all "0"
r_queued_post_processing "1" r_PhysPropLighting "0"
r_queued_ropes "1" r_PhysPropStaticLighting "1"
r_rimlight "0" r_queued_decals "1"
r_ropetranslucent "0" r_queued_post_processing "1"
r_shader_srgb "0" r_queued_ropes "1"
r_shadowrendertotexture "0" r_rimlight "0"
r_sse_s "0" r_ropetranslucent "0"
r_threaded_particles "1" r_shader_srgb "0"
r_threaded_renderables "1" r_shadowrendertotexture "0"
r_threadeddetailprops "1" r_sse_s "0"
r_txaaEnabled "0" r_threaded_particles "1"
r_updaterefracttexture_allowmultiple "0" r_threaded_renderables "1"
r_updaterefracttexture "0" r_threadeddetailprops "1"
r_visambient "0" r_txaaEnabled "0"
r_vismodellighting "0" r_updaterefracttexture_allowmultiple "0"
r_visualizetraces "0" r_updaterefracttexture "0"
r_volumetric_lighting_enabled "0" r_visambient "0"
r_WaterDrawReflection "0" r_vismodellighting "0"
r_waterdrawrefraction "0" r_visualizetraces "0"
r_waterforceexpensive "0" r_volumetric_lighting_enabled "0"
r_waterforcereflectentities "0" r_WaterDrawReflection "0"
r_worldlights "0" r_waterdrawrefraction "0"
ragdoll_sleepaftertime "0" r_waterforceexpensive "0"
rope_averagelight "0" r_waterforcereflectentities "0"
rope_collide "0" r_worldlights "0"
rope_rendersolid "0" ragdoll_sleepaftertime "0"
rope_smooth "0" rope_averagelight "0"
rope_solid_minalpha "0" rope_collide "0"
rope_solid_minwidth "0" rope_rendersolid "0"
rope_subdiv "0" rope_smooth "0"
rui_overrideVguiTextRendering "1" rope_solid_minalpha "0"
setting.cl_ragdoll_self_collision "0" rope_solid_minwidth "0"
setting.csm_enabled "0" rope_subdiv "0"
setting.r_lod_switch_scale "0" rui_overrideVguiTextRendering "1"
shadow_capable "0" setting.cl_ragdoll_self_collision "0"
shadow_default_filter_size "0" setting.csm_enabled "0"
shadow_depth_dimen_min "0" setting.r_lod_switch_scale "0"
shadow_depth_upres_factor_max "0" shadow_capable "0"
shadow_enable "0" shadow_default_filter_size "0"
shadow_filter_maxstep "0" shadow_depth_dimen_min "0"
shadow_maxdynamic "0" shadow_depth_upres_factor_max "0"
shadow_maxspotshadows "0" shadow_enable "0"
shadow_multisampled "0" shadow_filter_maxstep "0"
shake_offsetFactor_human "0" shadow_maxdynamic "0"
showhitlocation "0" shadow_maxspotshadows "0"
showsnapshot_enabled "0" shadow_multisampled "0"
sleep_when_meeting_framerate_headroom_ms "0" shake_offsetFactor_human "0"
sleep_when_meeting_framerate "0" showhitlocation "0"
sort_opaque_meshes "0" showsnapshot_enabled "0"
sprint_view_shake_style "1" sleep_when_meeting_framerate_headroom_ms "0"
ssao_blur "0" sleep_when_meeting_framerate "0"
ssao_downsample "0" sort_opaque_meshes "0"
ssao_enabled "0" sprint_view_shake_style "1"
sssss_enable "0" ssao_blur "0"
static_shadow_res "0" ssao_downsample "0"
static_shadow "0" ssao_enabled "0"
staticProp_max_scaled_dist "2000" (set this higher if cloSe objects dont render in) sssss_enable "0"
stream_cache_high_priority_static_models "1" static_shadow_res "0"
stream_cache_preload_from_rpak "1" static_shadow "0"
stream_drop_unused "1" staticProp_max_scaled_dist "2000" (set this higher if cloSe objects dont render in)
stream_mips_use_staging_texture "0" stream_cache_high_priority_static_models "1"
stream_picmip "4" stream_cache_preload_from_rpak "1"
tf_particles_disable_weather "0" stream_drop_unused "1"
tracer_extra "0" stream_mips_use_staging_texture "0"
tsaa_blendfactoroverride "1" stream_picmip "4"
tsaa_curframeblendamount "0" tf_particles_disable_weather "0"
tsaa_numsamples "0" tracer_extra "0"
tweak_light_shadows_every_frame "0" tsaa_blendfactoroverride "1"
viewmodel_selfshadow "0" tsaa_curframeblendamount "0"
viewmodelShake_sourceRollRange "0" tsaa_numsamples "0"
viewmodelShake "0" tweak_light_shadows_every_frame "0"
violence_ablood "0" viewmodel_selfshadow "0"
violence_agibs "0" viewmodelShake_sourceRollRange "0"
violence_hblood "0" viewmodelShake "0"
violence_hgibs "0" violence_ablood "0"
vphysics_threadmode "1" violence_agibs "0"
vsm_ignore_face_planes "1" violence_hblood "0"
violence_hgibs "0"
//AUDIO SETTINGS// vphysics_threadmode "1"
cl_footstep_event_max_dist 5000 vsm_ignore_face_planes "1"
miles_channels 2
miles_occlusion_server_sounds_per_frame "200" //AUDIO SETTINGS//
miles_occlusion "0" cl_footstep_event_max_dist 5000
miles_occlusion_force "0" miles_channels 2
miles_occlusion_partial "0" miles_occlusion_server_sounds_per_frame "200"
rope_wind_dist "0" miles_occlusion "0"
snd_mixahead "0.05" miles_occlusion_force "0"
snd_surround_speakers 2 miles_occlusion_partial "0"
snd_headphone_pan_exponent "2" rope_wind_dist "0"
snd_musicvolume "0" snd_mixahead "0.05"
snd_setmixer PlayerFootsteps vol 0.1 snd_surround_speakers 2
snd_setmixer GlobalFootsteps vol 1.2 snd_headphone_pan_exponent "2"
snd_musicvolume "0"
snd_setmixer PlayerFootsteps vol 0.1
snd_setmixer GlobalFootsteps vol 1.2