Upload files to "ghostty"
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# To get the default values
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# ghostty +show-config --default --docs > ~/github/dotfiles-latest/ghostty/config-default
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# To get syntax highlighting in neovim, see
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# ~/github/dotfiles-latest/neovim/neobean/lua/plugins/ghostty.lua
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# HACK: How to setup the Ghostty terminal, is it just hype? READ PINNED MESSAGE
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# https://youtu.be/rCiq5CyFFhA
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# No way of reloading config via command yet, only via keymap cmd+shift+,
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# Created a script to do it so that its reloaded with my colorscheme selector
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# Additional configuration files to read. This configuration can be repeated
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# to read multiple configuration files. Configuration files themselves can
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# load more configuration files. Paths are relative to the file containing the
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# `config-file` directive. For command-line arguments, paths are relative to
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# the current working directory.
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#
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# Prepend a ? character to the file path to suppress errors if the file does
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# not exist. If you want to include a file that begins with a literal ?
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# character, surround the file path in double quotes (").
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#
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# Cycles are not allowed. If a cycle is detected, an error will be logged and
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# the configuration file will be ignored.
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# config-file = ghostty-theme
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theme = Catppuccin Mocha
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cursor-color = #cba6f7
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# Some shaders can be found in this repo, they're usually uploaded to discord
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# https://github.com/hackrmomo/ghostty-shaders
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# custom-shader = shaders/animated-gradient-shader.glsl
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# custom-shader = shaders/bettercrt.glsl
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# custom-shader = shaders/bloom.glsl
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# custom-shader = shaders/bloom1.glsl
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# custom-shader = shaders/bloom075.glsl
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# custom-shader = shaders/bloom060.glsl
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# custom-shader = shaders/bloom050.glsl
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# custom-shader = shaders/bloom025.glsl
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# custom-shader = shaders/bloom050.glsl
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custom-shader = shaders/bloom060.glsl
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# custom-shader = shaders/bloom075.glsl
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# custom-shader = shaders/bloom1.glsl
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# custom-shader = shaders/crt.glsl
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# custom-shader = shaders/cubes.glsl
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# custom-shader = shaders/dither.glsl
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# custom-shader = shaders/drunkard.glsl
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# custom-shader = shaders/fireworks-rockets.glsl
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# custom-shader = shaders/fireworks.glsl
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# custom-shader = shaders/gears-and-belts.glsl
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# custom-shader = shaders/glitchy.glsl
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# custom-shader = shaders/glow-rgbsplit-twitchy.glsl
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# custom-shader = shaders/gradient-background.glsl
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# custom-shader = shaders/inside-the-matrix.glsl
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# custom-shader = shaders/just-snow.glsl
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# custom-shader = shaders/matrix-hallway.glsl
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# custom-shader = shaders/negative.glsl
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# custom-shader = shaders/retro-terminal.glsl
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# custom-shader = shaders/smoke-and-ghost.glsl
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# custom-shader = shaders/sparks-from-fire.glsl
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# custom-shader = shaders/spotlight.glsl
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# custom-shader = shaders/starfield-colors.glsl
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# custom-shader = shaders/starfield.glsl
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# custom-shader = shaders/tft.glsl
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# custom-shader = shaders/underwater.glsl
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# custom-shader = shaders/water.glsl
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# custom-shader = shaders/cursor_blaze.glsl
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custom-shader = shaders/cursor_blaze_no_trail.glsl
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# custom-shader = shaders/cursor_smear.glsl
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# custom-shader = shaders/cursor_smear_fade.glsl
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custom-shader = shaders/cursor_warp.glsl
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custom-shader = shaders/ripple_cursor.glsl
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# The command to run, usually a shell. If this is not an absolute path, it'll
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# be looked up in the `PATH`. If this is not set, a default will be looked up
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# from your system. The rules for the default lookup are:
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#
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# * `SHELL` environment variable
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#
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# * `passwd` entry (user information)
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#
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# This can contain additional arguments to run the command with. If additional
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# arguments are provided, the command will be executed using `/bin/sh -c`.
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# Ghostty does not do any shell command parsing.
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#
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# If you're using the `ghostty` CLI there is also a shortcut to run a command
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# with arguments directly: you can use the `-e` flag. For example: `ghostty -e
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# fish --with --custom --args`. The `-e` flag automatically forces some
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# other behaviors as well:
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#
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# * `gtk-single-instance=false` - This ensures that a new instance is
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# launched and the CLI args are respected.
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#
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# * `quit-after-last-window-closed=true` - This ensures that the Ghostty
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# process will exit when the command exits. Additionally, the
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# `quit-after-last-window-closed-delay` is unset.
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# ############################################################################
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# The following command checks if tmux is installed.
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# If tmux is installed, it automatically attaches to an existing tmux session.
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# If no tmux session exists, a new one is created.
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# If tmux is not installed, it simply starts zsh without tmux.
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#
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# For this to work properly, you need to make sure that your shell is configured
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# for homebrew, so you should have this line:
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# eval "$(/opt/homebrew/bin/brew shellenv)"
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# In your ~/.zprofile file
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# If you don't have that line, or if the file doesn't exist, run this:
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# echo '' >>~/.zprofile && echo '# Configure shell for brew' >>~/.zprofile && echo 'eval "$(/opt/homebrew/bin/brew shellenv)"' >>~/.zprofile && eval "$(/opt/homebrew/bin/brew shellenv)"
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#
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# This assumes you installed tmux through brew if using macos
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# command = zsh --login -c "if command -v tmux >/dev/null 2>&1; then tmux attach || tmux; else zsh; fi"
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# command = zsh --login -c "if command -v tmux >/dev/null 2>&1; then $HOME/github/dotfiles-latest/tmux/tools/prime/tmux-sessionizer.sh $HOME/github/dotfiles-latest || (tmux attach 2>/dev/null || tmux); else exec zsh; fi"
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# Horizontal window padding. This applies padding between the terminal cells
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# and the left and right window borders. The value is in points, meaning that
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# it will be scaled appropriately for screen DPI.
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#
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# If this value is set too large, the screen will render nothing, because the
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# grid will be completely squished by the padding. It is up to you as the user
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# to pick a reasonable value. If you pick an unreasonable value, a warning
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# will appear in the logs.
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#
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# Changing this configuration at runtime will only affect new terminals, i.e.
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# new windows, tabs, etc.
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#
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# To set a different left and right padding, specify two numerical values
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# separated by a comma. For example, `window-padding-x = 2,4` will set the
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# left padding to 2 and the right padding to 4. If you want to set both
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# paddings to the same value, you can use a single value. For example,
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# `window-padding-x = 2` will set both paddings to 2.
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window-padding-x = 4,2
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# Vertical window padding. This applies padding between the terminal cells and
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# the top and bottom window borders. The value is in points, meaning that it
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# will be scaled appropriately for screen DPI.
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#
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# If this value is set too large, the screen will render nothing, because the
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# grid will be completely squished by the padding. It is up to you as the user
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# to pick a reasonable value. If you pick an unreasonable value, a warning
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# will appear in the logs.
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#
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# Changing this configuration at runtime will only affect new terminals,
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# i.e. new windows, tabs, etc.
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#
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# To set a different top and bottom padding, specify two numerical values
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# separated by a comma. For example, `window-padding-y = 2,4` will set the
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# top padding to 2 and the bottom padding to 4. If you want to set both
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# paddings to the same value, you can use a single value. For example,
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# `window-padding-y = 2` will set both paddings to 2.
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window-padding-y = 6,0
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font-family = FiraCode Nerd Font
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font-size = 15
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# Valid values:
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#
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# * `true`
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# * `false` - windows won't have native decorations, i.e. titlebar and
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# borders. On macOS this also disables tabs and tab overview.
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#
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# The "toggle_window_decoration" keybind action can be used to create
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# a keybinding to toggle this setting at runtime.
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#
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# Changing this configuration in your configuration and reloading will
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# only affect new windows. Existing windows will not be affected.
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#
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# macOS: To hide the titlebar without removing the native window borders
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# or rounded corners, use `macos-titlebar-style = hidden` instead.
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macos-titlebar-style = hidden
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# Confirms that a surface should be closed before closing it. This defaults to
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# true. If set to false, surfaces will close without any confirmation.
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confirm-close-surface = false
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# Toggle the "quick" terminal. The quick terminal is a terminal that
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# appears on demand from a keybinding, often sliding in from a screen
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# edge such as the top. This is useful for quick access to a terminal
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# without having to open a new window or tab.
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#
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# When the quick terminal loses focus, it disappears. The terminal state
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# is preserved between appearances, so you can always press the keybinding
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# to bring it back up.
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#
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# The quick terminal has some limitations:
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#
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# - It is a singleton; only one instance can exist at a time.
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# - It does not support tabs.
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# - It will not be restored when the application is restarted
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# (for systems that support window restoration).
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# - It supports fullscreen, but fullscreen will always be a non-native
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# fullscreen (macos-non-native-fullscreen = true). This only applies
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# to the quick terminal window. This is a requirement due to how
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# the quick rerminal is rendered.
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#
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# See the various configurations for the quick terminal in the
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# configuration file to customize its behavior.
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#
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# `global:` - Make the keybind global. By default, keybinds only work
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# within Ghostty and under the right conditions (application focused,
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# sometimes terminal focused, etc.). If you want a keybind to work
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# globally across your system (i.e. even when Ghostty is not focused),
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# specify this prefix. This prefix implies `all:`. Note: this does not
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# work in all environments; see the additional notes below for more
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# information.
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# keybind = global:cmd+s=toggle_quick_terminal
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# keybind = cmd+s=toggle_quick_terminal
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# If `true`, the *Option* key will be treated as *Alt*. This makes terminal
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# sequences expecting *Alt* to work properly, but will break Unicode input
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# sequences on macOS if you use them via the *Alt* key. You may set this to
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# `false` to restore the macOS *Alt* key unicode sequences but this will break
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# terminal sequences expecting *Alt* to work.
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#
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# The values `left` or `right` enable this for the left or right *Option*
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# key, respectively.
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#
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# Note that if an *Option*-sequence doesn't produce a printable character, it
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# will be treated as *Alt* regardless of this setting. (i.e. `alt+ctrl+a`).
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#
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# This does not work with GLFW builds.
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macos-option-as-alt = right
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# Duration (in seconds) of the quick terminal enter and exit animation.
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# Set it to 0 to disable animation completely. This can be changed at
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# runtime.
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# quick-terminal-animation-duration = 0.1
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quick-terminal-animation-duration = 0.08
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# quick-terminal-animation-duration = 0
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keybind = super+i=inspector:toggle
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keybind = super+r=reload_config
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# This doesn't work when in tmux, if outside tmux the regular ctrl+l works
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# keybind = super+k=clear_screen
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# When not running tmux I see what C-enter sends
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# I can do `/bin/cat -v` and then pressed C-enter
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# Ghostty sends: ^[[27;5;13~
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#
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# The problem is that when I run tmux, nothing is sent, so I'm sending those
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# keys in my tmux.conf file
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# Customize the macOS app icon.
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#
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# This only affects the icon that appears in the dock, application
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# switcher, etc. This does not affect the icon in Finder because
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# that is controlled by a hardcoded value in the signed application
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# bundle and can't be changed at runtime. For more details on what
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# exactly is affected, see the `NSApplication.icon` Apple documentation;
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# that is the API that is being used to set the icon.
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#
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# WARNING: The `custom-style` option is _experimental_. We may change
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# the format of the custom styles in the future. We're still finalizing
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# the exact layers and customization options that will be available.
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#
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# Other caveats:
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#
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# * The icon in the update dialog will always be the official icon.
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# This is because the update dialog is managed through a
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# separate framework and cannot be customized without significant
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# effort.
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#
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# Valid values:
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#
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# * `official` - Use the official Ghostty icon.
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# * `blueprint`, `chalkboard`, `microchip`, `glass`, `holographic`,
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# `paper`, `retro`, `xray` - Official variants of the Ghostty icon
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# hand-created by artists (no AI).
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# * `custom-style` - Use the official Ghostty icon but with custom
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# styles applied to various layers. The custom styles must be
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# specified using the additional `macos-icon`-prefixed configurations.
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# The `macos-icon-ghost-color` and `macos-icon-screen-color`
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# configurations are required for this style.
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#
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macos-icon = glass
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# The opacity level (opposite of transparency) of the background. A value of
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# 1 is fully opaque and a value of 0 is fully transparent. A value less than 0
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# or greater than 1 will be clamped to the nearest valid value.
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#
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# On macOS, background opacity is disabled when the terminal enters native
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# fullscreen. This is because the background becomes gray and it can cause
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# widgets to show through which isn't generally desirable.
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#
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# On macOS, changing this configuration requires restarting Ghostty completely.
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background-opacity = 0.9
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background-blur = true
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unfocused-split-opacity = 0.7
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